Directional Map Puzzle

The clues are spatial: who camped north of the well, who pitched two stalls left of the baker. Reconstruct the caravan's layout from directions alone and the liar gives themselves away. One of five styles of the daily logic puzzle. Also try the paired statements puzzle, or browse past mysteries in the archive.

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Directional Map Puzzle

A Morning Mystery is a logic-grid deduction puzzle: a short scenario, a cast of suspects, and a handful of clues that fit together exactly one way. Read the clues, rule things out on the grid, and name the culprit. Most take about ten minutes.

You solve it by elimination, never by guessing. Every clue removes possibilities; mark what a clue rules OUT and the answer emerges from what's left. If you get stuck, a hint narrows the grid for you; taking one costs time on the leaderboard but never blocks the solve.

A new mystery posts every morning, and the deduction style rotates: the classic grid, dual-category grids, directional map puzzles, paired-statement truth-tellers, and lineup ordering. Dani's Diabolically Difficult Deduction is the same day's puzzle at maximum difficulty, for people who want a fight.

Every puzzle prints. The daily pack collects the day's sheets with an answer key at the back, and past mysteries stay playable in the archive. Solving an old one just won't land on that day's live leaderboard. Free, no account needed; signing in only saves your solve times and streak.

How the directional map puzzle works

Here the clues are about space. Instead of a grid of names and goods, you place each Seeker on the caravan map using directions: who camped north of the well, who pitched two stalls to the left of the baker, who was side by side with whom.

It differs from the other styles because the layout itself is the answer. On the map, north is at the top, and side by side means two landmarks share a path. Treat each clue as a rule about positions and rule out every spot that breaks it.

A solving tip: start with the clues that name a fixed landmark, because they pin a Seeker down fastest. Then use the ones that compare two Seekers to narrow what is left. If a placement will not hold up, a clue is probably still unused. A hint will point at one deduction and leave the rest to you.

New to logic grids? The full Morning Mysteries guide has a worked example and answers to common questions. You can also browse every logic puzzle on the site or play past mysteries from the archive.

directional map puzzle terms

Clue

A short hint that points to an answer or rules something out. More in the glossary Also on Final Boss Editing: Clue

Seeker

One of the characters in a Morning Mystery. You work out what each Seeker did, sold or said. More in the glossary

Elimination

Solving by ruling out every option that cannot be true until only one is left. More in the glossary

Directional clue

A clue about where something stands, such as north of the well or two stalls to the left. More in the glossary

Deduction

Working out a fact for certain from the clues you already have. More in the glossary